Está objectstruct não está completa, mas está mais completa que outras objectstructs lançadas em sources de outros programadores.
Aos usuários que desejarem utiliza-lá, é INDISPENSÁVEL o uso da função #pragma pack(), sendo assim, não as retire do arquivo.
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OBJECTSTRUCT 97d:
Código:#pragma once namespace Network { class MAGICCLASS { public: unsigned char m_Level; unsigned char m_Skill; int m_DamageMin; int m_DamageMax; }; struct tagInterfaceState { unsigned char use : 2; unsigned char state : 2; unsigned char type : 4; }; #pragma pack(push, 1) class ITEMCLASS { public: /* Start + Size */ /* 0x00 + 0x04 */ unsigned long m_Number; /* 0x04 + 0x01 */ char m_Serial; /* 0x05 + 0x01 */ char BytePadding_1; /* 0x06 + 0x02 */ short m_Type; /* 0x08 + 0x02 */ short m_Level; /* 0x0A + 0x01 */ unsigned char m_Part; /* 0x0B + 0x01 */ unsigned char m_Class; /* 0x0C + 0x01 */ unsigned char m_TwoHand; /* 0x0D + 0x01 */ unsigned char m_AttackSpeed; /* 0x0E + 0x01 */ unsigned char m_WalkSpeed; /* 0x0F + 0x01 */ char BytePadding_2; /* 0x10 + 0x02 */ unsigned short m_DamageMin; /* 0x12 + 0x02 */ unsigned short m_DamageMax; /* 0x14 + 0x01 */ unsigned char m_SuccessfulBlocking; /* 0x15 + 0x01 */ char BytePadding_3; /* 0x16 + 0x02 */ unsigned short m_Defense; /* 0x18 + 0x02 */ unsigned short m_MagicDefense; /* 0x1A + 0x01 */ unsigned char m_Speed; /* 0x1B + 0x01 */ char BytePadding_4; /* 0x1C + 0x02 */ unsigned short m_DamageMinOrigin; /* 0x1E + 0x02 */ unsigned short m_DefenseOrigin; /* 0x20 + 0x02 */ unsigned short m_Magic; /* 0x22 + 0x01 */ char BytePadding_5[0x02]; /* 0x24 + 0x04 */ float m_Durability; /* 0x28 + 0x02 */ unsigned short m_DurabilitySmall; /* 0x2A + 0x01 */ char BytePadding_6[0x02]; /* 0x2C + 0x04 */ float m_BaseDurability; /* 0x30 + 0x01 */ unsigned char m_SpecialNum; /* 0x31 + 0x01 */ unsigned char m_Special[8]; /* 0x39 + 0x01 */ unsigned char m_SpecialValue[8]; /* 0x41 + 0x01 */ char BytePadding_7; /* 0x42 + 0x02 */ unsigned short m_RequireStrength; /* 0x44 + 0x02 */ unsigned short m_RequireAgility; /* 0x46 + 0x02 */ unsigned short m_RequireEnergy; /* 0x48 + 0x02 */ unsigned short m_RequireVitality; /* 0x4A + 0x01 */ unsigned char m_RequireClass[4]; /* 0x4E + 0x01 */ unsigned char m_Resistance[4]; /* 0x52 + 0x01 */ char BytePadding_8[0x02]; /* 0x54 + 0x04 */ int m_Value; /* 0x58 + 0x01 */ char UnknownByte_4[0x10]; /* 0x68 + 0x01 */ unsigned char m_OptionSkill; /* 0x69 + 0x01 */ unsigned char m_OptionLuck; /* 0x6A + 0x01 */ unsigned char m_OptionAdditional; /* 0x6B + 0x01 */ unsigned char m_OptionExcellent; /* 0x6C + 0x04 */ float m_DurabilityState[0x04]; /* 0x7C + 0x04 */ float m_CurrentDurabilityState; /* 0x80 + 0x01 */ bool m_QuestItem; /* 0x81 + 0x01 */ unsigned char m_SetOption; /* 0x82 + 0x01 */ char UnknownByte_6[0x02]; }; struct OBJECTSTRUCT { /* Start + Size */ /* 0x00 + 0x04 */ int m_Index; /* 0x04 + 0x04 */ int Connected; /* 0x08 + 0x01 */ char LoginMsgSend; /* 0x09 + 0x01 */ char LoginMsgCount; /* 0x0A + 0x01 */ char CloseType; /* 0x0B + 0x01 */ char CloseCount; /* 0x0C + 0x01 */ char bEnableDelCharacter; /* 0x0D + 0x01 */ char UnknownSize_1[0x03]; /* 0x10 + 0x04 */ unsigned int m_Socket; /* 0x14 + 0x01 */ char IpAddress[0x10]; /* 0x24 + 0x04 */ int UserNumber; /* 0x28 + 0x04 */ int DbNumber; /* 0x2C + 0x01 */ unsigned char Magumsa; /* 0x2D + 0x01 */ char UnknownSize_2[0x07]; /* 0x34 + 0x04 */ unsigned int ConnectCheckTime; /* 0x38 + 0x04 */ unsigned int CheckTick; /* 0x3C + 0x01 */ unsigned char CheckSpeedHack; /* 0x3D + 0x01 */ char UnknownSize_3[0x07]; /* 0x44 + 0x01 */ unsigned char CheckTickCount; /* 0x45 + 0x01 */ char UnknownSize_4[0x07]; /* 0x4C + 0x01 */ unsigned char m_TimeCount; /* 0x4D + 0x01 */ char BytePadding_1[0x03]; /* 0x50 + 0x04 */ unsigned long m_dwPKTimer; /* 0x54 + 0x02 */ short CheckSumTableNum; /* 0x56 + 0x01 */ char BytePadding_2[0x02]; /* 0x58 + 0x04 */ unsigned long CheckSumTime; /* 0x5C + 0x01 */ unsigned char Type; /* 0x5D + 0x01 */ unsigned char Live; /* 0x5E + 0x01 */ char CharacterPos; /* 0x5F + 0x01 */ char AccountID[0x0B]; /* 0x6A + 0x01 */ char Name[0x0B]; /* 0x75 + 0x01 */ char LastJoominNumber[0x0E]; /* 0x83 + 0x01 */ unsigned char Class; /* 0x84 + 0x01 */ unsigned char DbClass; /* 0x85 + 0x01 */ unsigned char Skin; /* 0x86 + 0x02 */ unsigned short Level; /* 0x88 + 0x04 */ unsigned int LevelUpPoint; /* 0x8C + 0x04 */ unsigned long Experience; /* 0x90 + 0x04 */ unsigned long NextExp; /* 0x94 + 0x04 */ unsigned int Money; /* 0x98 + 0x02 */ unsigned short Strength; /* 0x9A + 0x02 */ unsigned short Agility; /* 0x9C + 0x02 */ unsigned short Vitality; /* 0x9E + 0x02 */ unsigned short Energy; /* 0xA0 + 0x04 */ float Life; /* 0xA4 + 0x04 */ float LifeMax; /* 0xA8 + 0x04 */ float FillLife; /* 0xAC + 0x04 */ float FillLifeMax; /* 0xB0 + 0x04 */ float Mana; /* 0xB4 + 0x04 */ float ManaMax; /* 0xB8 + 0x04 */ int BP; /* 0xBC + 0x04 */ int MaxBP; /* 0xC0 + 0x04 */ int AddBP; /* 0xC4 + 0x04 */ float VitalityToLife; /* 0xC8 + 0x04 */ float EnergyToMana; /* 0xCC + 0x01 */ char PkCount; /* 0xCD + 0x01 */ char PkLevel; /* 0xCE + 0x04 */ int PkTime; /* 0xD2 + 0x01 */ char BytePadding_3[0x02]; /* 0xD4 + 0x02 */ short X; /* 0xD6 + 0x02 */ short Y; /* 0xD8 + 0x01 */ char Dir; /* 0xD9 + 0x01 */ char Map; /* 0xDA + 0x02 */ short AddLife; /* 0xDC + 0x02 */ short AddMana; /* 0xDE + 0x01 */ unsigned char DamageMinus; /* 0xDF + 0x01 */ unsigned char DamageReflect; /* 0xE0 + 0x02 */ short MonsterDieGetMoney; /* 0xE2 + 0x01 */ unsigned char MonsterDieGetLife; /* 0xE3 + 0x01 */ unsigned char MonsterDieGetMana; /* 0xE4 + 0x01 */ unsigned char StartX; /* 0xE5 + 0x01 */ unsigned char StartY; /* 0xE6 + 0x02 */ short m_OldX; /* 0xE8 + 0x02 */ short m_OldY; /* 0xEA + 0x02 */ short TX; /* 0xEC + 0x02 */ short TY; /* 0xEE + 0x02 */ short MTX; /* 0xF0 + 0x02 */ short MTY; /* 0xF2 + 0x01 */ char BytePadding_4[0x02]; /* 0xF4 + 0x04 */ int PathCount; /* 0xF8 + 0x04 */ int PathCur; /* 0xFC + 0x01 */ char PathStartEnd; /* 0xFD + 0x01 */ char UnknownSize_5[0x6B]; /* 0x168 + 0x04 */ unsigned long PathTime; /* 0x16C + 0x01 */ unsigned char m_MoveGateUser; /* 0x16D + 0x01 */ char BytePadding_5[0x03]; /* 0x170 + 0x04 */ int Authority; /* 0x174 + 0x04 */ int AuthorityCode; /* 0x178 + 0x04 */ int Penalty; /* 0x17C + 0x01 */ char UnknownSize_6[0x08]; /* 0x184 + 0x01 */ unsigned char m_ActionNumber; /* 0x185 + 0x01 */ char BytePadding_6[0x03]; /* 0x188 + 0x04 */ unsigned long m_State; /* 0x18C + 0x01 */ char m_StateSub; /* 0x18D + 0x01 */ unsigned char m_Rest; /* 0x18E + 0x01 */ char m_ViewState; /* 0x18F + 0x04 */ int m_ViewSkillState; /* 0x193 + 0x01 */ char UnknownSize_7[0x05]; /* 0x198 + 0x04 */ int m_DetectSpeedHackTime; /* 0x19C + 0x04 */ unsigned long m_SumLastAttackTime; /* 0x1A0 + 0x04 */ unsigned long m_DetectCount; /* 0x1A4 + 0x04 */ int m_DetectedHackKickCount; /* 0x1A8 + 0x04 */ int m_SpeedHackPenalty; /* 0x1AC + 0x01 */ unsigned char m_AttackSpeedHackDetectedCount; /* 0x1AD + 0x01 */ char UnknownSize_8[0x07]; /* 0x1B4 + 0x01 */ unsigned char m_ShopTime; /* 0x1B5 + 0x01 */ char BytePadding_7[0x03]; /* 0x1B8 + 0x04 */ unsigned long m_TotalAttackTime; /* 0x1BC + 0x04 */ int m_TotalAttackCount; /* 0x1C0 + 0x04 */ unsigned long TeleportTime; /* 0x1C4 + 0x01 */ char Teleport; /* 0x1C5 + 0x01 */ char KillerType; /* 0x1C6 + 0x01 */ char DieRegen; /* 0x1C7 + 0x01 */ char RegenOk; /* 0x1C8 + 0x01 */ unsigned char RegenMap; /* 0x1C9 + 0x01 */ unsigned char RegenMapX; /* 0x1CA + 0x01 */ unsigned char RegenMapY; /* 0x1CB + 0x01 */ char BytePadding_8[0x01]; /* 0x1CC + 0x04 */ unsigned long RegenTime; /* 0x1D0 + 0x04 */ unsigned long MaxRegenTime; /* 0x1D4 + 0x02 */ short m_PosNum; /* 0x1D6 + 0x01 */ char UnknownSize_9[0x13]; /* 0x1E9 + 0x01 */ char m_PoisonBeattackCount; /* 0x1EA + 0x01 */ char m_ColdBeattackCount; /* 0x1EB + 0x01 */ char UnknownSize_10[0x01]; /* 0x1EC + 0x04 */ OBJECTSTRUCT* lpAttackObj; /* 0x1F0 + 0x02 */ short m_SkillNumber; /* 0x1F2 + 0x01 */ char BytePadding_9[0x02]; /* 0x1F4 + 0x04 */ unsigned long m_SkillTime; /* 0x1F8 + 0x01 */ char UnknownSize_11[0x04]; /* 0x1FC + 0x04 */ int SelfDefense[0x05]; // (0x05 * 0x04) = 0x14 [Size] /* 0x210 + 0x04 */ unsigned long SelfDefenseTime[0x05]; // (0x05 * 0x04) = 0x14 [Size] /* 0x224 + 0x04 */ unsigned long MySelfDefenseTime; /* 0x228 + 0x01 */ char m_Drink; /* 0x229 + 0x01 */ char BytePadding_10[0x03]; /* 0x22C + 0x04 */ int m_SkillDefense; /* 0x230 + 0x01 */ char m_SkillDefenseTime; /* 0x231 + 0x01 */ char BytePadding_11[0x03]; /* 0x234 + 0x04 */ int m_SkillAttack; /* 0x238 + 0x01 */ char m_SkillAttackTime; /* 0x239 + 0x01 */ char BytePadding_12[0x03]; /* 0x23C + 0x04 */ int m_SkillAttack2; /* 0x240 + 0x01 */ char m_SkillAttackTime2; /* 0x241 + 0x01 */ char BytePadding_13[0x03]; /* 0x244 + 0x02 */ short m_SkillAddLife; /* 0x246 + 0x01 */ char BytePadding_14[0x02]; /* 0x248 + 0x04 */ int m_SkillAddLifeTime; /* 0x24C + 0x04 */ int m_SkillHarden; /* 0x250 + 0x04 */ int m_SkillHardenTime; /* 0x254 + 0x04 */ int m_SkillMagumReduceDefense; /* 0x258 + 0x04 */ int m_SkillMagumReduceDefenseTime; /* 0x25C + 0x04 */ int PartyNumber; /* 0x260 + 0x04 */ int PartyTargetUser; /* 0x264 + 0x04 */ int GuildNumber; // 0x268 lpGuild /* 0x268 + 0x01 */ char UnknownSize_12[0x04]; /* 0x26C + 0x01 */ char GuildName[0x0B]; /* 0x277 + 0x01 */ char UnknownSize_13[0x01]; /* 0x278 + 0x04 */ int m_RecallMon; /* 0x27C + 0x04 */ int m_Change; /* 0x280 + 0x02 */ short TargetNumber; /* 0x282 + 0x02 */ short TargetShopNumber; /* 0x284 + 0x02 */ short ShopNumber; /* 0x286 + 0x02 */ short LastAttackerID; /* 0x288 + 0x04 */ int m_AttackDamageMin; /* 0x28C + 0x04 */ int m_AttackDamageMax; /* 0x290 + 0x04 */ int m_MagicDamageMin; /* 0x294 + 0x04 */ int m_MagicDamageMax; /* 0x298 + 0x04 */ int m_AttackDamageLeft; /* 0x29C + 0x04 */ int m_AttackDamageRight; /* 0x2A0 + 0x04 */ int m_AttackDamageMaxLeft; /* 0x2A4 + 0x04 */ int m_AttackDamageMinLeft; /* 0x2A8 + 0x04 */ int m_AttackDamageMaxRight; /* 0x2AC + 0x04 */ int m_AttackDamageMinRight; /* 0x2B0 + 0x04 */ int m_AttackRating; /* 0x2B4 + 0x04 */ int m_AttackSpeed; /* 0x2B8 + 0x04 */ int m_MagicSpeed; /* 0x2BC + 0x04 */ int m_Defense; /* 0x2C0 + 0x04 */ int m_MagicDefense; /* 0x2C4 + 0x04 */ int m_SuccessfulBlocking; /* 0x2C8 + 0x02 */ short m_MoveSpeed; /* 0x2CA + 0x02 */ short m_MoveRange; /* 0x2CC + 0x02 */ short m_AttackRange; /* 0x2CE + 0x02 */ short m_AttackType; /* 0x2D0 + 0x02 */ short m_ViewRange; /* 0x2D2 + 0x02 */ short m_Attribute; /* 0x2D4 + 0x02 */ short m_ItemRate; /* 0x2D6 + 0x02 */ short m_MoneyRate; /* 0x2D8 + 0x04 */ int m_CriticalDamage; /* 0x2DC + 0x04 */ int m_ExcelentDamage; /* 0x2E0 + 0x04 */ class MAGICCLASS* lpMagicBack; /* 0x2E4 + 0x04 */ class MAGICCLASS* Magic; /* 0x2E8 + 0x01 */ char MagicCount; /* 0x2E9 + 0x01 */ unsigned char UseMagicNumber; /* 0x2EA + 0x01 */ char BytePadding_15[0x02]; /* 0x2EC + 0x04 */ unsigned long UseMagicTime; /* 0x2F0 + 0x01 */ char UseMagicCount; /* 0x2F1 + 0x01 */ char BytePadding_16[0x01]; /* 0x2F2 + 0x02 */ short OSAttackSerial; /* 0x2F4 + 0x01 */ unsigned char SASCount; /* 0x2F5 + 0x01 */ char BytePadding_17[0x03]; /* 0x2F8 + 0x04 */ unsigned long SkillAttackTime; /* 0x2FC + 0x01 */ char CharSet[0x0B]; /* 0x307 + 0x01 */ char UnknownSize_15[0x72D]; /* 0xA34 + 0x04 */ int VPCount; /* 0xA38 + 0x04 */ int VPCount2; /* 0xA3C + 0x01 */ char UnknownSize_16[0x1E0]; /* 0xC1C + 0x02 */ short sHDCount; /* 0xC1E + 0x01 */ tagInterfaceState m_IfState; /* 0xC1F + 0x01 */ char BytePadding_18[0x01]; /* 0xC20 + 0x04 */ unsigned long m_InterfaceTime; /* 0xC24 + 0x04 */ class ITEMCLASS* pInventory; /* 0xC28 + 0x04 */ unsigned char* pInventoryMap; /* 0xC2C + 0x04 */ char* pInventoryCount; /* 0xC30 + 0x01 */ char pTransaction; /* 0xC31 + 0x01 */ char BytePadding_19[0x03]; /* 0xC34 + 0x04 */ class ITEMCLASS* Inventory1; /* 0xC38 + 0x04 */ unsigned char* InventoryMap1; /* 0xC3C + 0x01 */ char InventoryCount1; /* 0xC3D + 0x01 */ char BytePadding_20[0x03]; /* 0xC40 + 0x04 */ class ITEMCLASS* Inventory2; /* 0xC44 + 0x04 */ unsigned char* InventoryMap2; /* 0xC48 + 0x01 */ char InventoryCount2; /* 0xC49 + 0x01 */ char BytePadding_21[0x03]; /* 0xC4C + 0x04 */ class ITEMCLASS* pTrade; /* 0xC50 + 0x04 */ unsigned char* pTradeMap; /* 0xC54 + 0x04 */ unsigned int TradeMoney; /* 0xC58 + 0x01 */ bool TradeOk; /* 0xC59 + 0x01 */ char BytePadding_22[0x03]; /* 0xC5C + 0x04 */ class ITEMCLASS* pWarehouse; /* 0xC60 + 0x04 */ unsigned char* pWarehouseMap; /* 0xC64 + 0x01 */ char WarehouseCount; /* 0xC65 + 0x01 */ char BytePadding_23[0x01]; /* 0xC66 + 0x02 */ short WarehousePW; /* 0xC68 + 0x01 */ unsigned char WarehouseLock; /* 0xC69 + 0x01 */ unsigned char WarehouseUnfailLock; /* 0xC6A + 0x01 */ char BytePadding_24[0x02]; /* 0xC6C + 0x04 */ unsigned int WarehouseMoney; /* 0xC70 + 0x04 */ int WarehouseSave; /* 0xC74 + 0x04 */ class ITEMCLASS* pChaosBox; /* 0xC78 + 0x04 */ unsigned char* pChaosBoxMap; /* 0xC7C + 0x04 */ unsigned int ChaosMoney; /* 0xC80 + 0x04 */ int ChaosSuccessRate; /* 0xC84 + 0x04 */ int ChaosLock; /* 0xC88 + 0x04 */ unsigned long m_Option; /* 0xC8C + 0x04 */ int m_nEventScore; /* 0xC90 + 0x04 */ int m_nEventExp; /* 0xC94 + 0x04 */ int m_nEventMoney; /* 0xC98 + 0x01 */ unsigned char m_bDevilSquareIndex; /* 0xC99 + 0x01 */ bool m_bDevilSquareAuth; /* 0xC9A + 0x01 */ char m_cBloodCastleIndex; /* 0xC9B + 0x01 */ char m_cBloodCastleSubIndex; /* 0xC9C + 0x04 */ int m_iBloodCastleEXP; /* 0xCA0 + 0x01 */ bool IsInBattleGround; /* 0xCA1 + 0x01 */ bool HaveWeaponInHand; /* 0xCA2 + 0x02 */ short EventChipCount; /* 0xCA4 + 0x04 */ int MutoNumber; /* 0xCA8 + 0x04 */ int UseEventServer; /* 0xCAC + 0x01 */ bool LoadWareHouseInfo; /* 0xCAD + 0x01 */ unsigned char m_Quest[0x32]; /* 0xCDF + 0x01 */ bool m_SendQuestInfo; /* 0xCE0 + 0x04 */ int m_SkyBossMonSheildLinkIndex; /* 0xCE4 + 0x04 */ int m_SkyBossMonSheild; /* 0xCE8 + 0x04 */ int m_SkyBossMonSheildTime; /* 0xCEC + 0x04 */ int m_MaxLifePower; /* 0xCF0 + 0x04 */ int m_WizardSkillDefense; /* 0xCF4 + 0x04 */ int m_WizardSkillDefenseTime; /* 0xCF8 + 0x04 */ int m_PacketChecksumTime; /* 0xCFC + 0x04 */ int m_CheckLifeTime; /* 0xD00 + 0x01 */ unsigned char m_MoveOtherServer; /* 0xD01 + 0x01 */ char m_BossGoldDerconMapNumber; /* 0xD02 + 0x01 */ bool m_InWebzen; /* 0xD03 + 0x01 */ char m_LastTeleportTime; /* 0xD04 + 0x01 */ unsigned char m_ClientHackLogCount; /* 0xD05 + 0x01 */ unsigned char m_ReqWarehouseOpen; /* 0xD06 + 0x01 */ char UnknownSize_18[0x06]; }; #pragma pack(pop) extern OBJECTSTRUCT Object[5800]; }
Créditos:
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