Estou tentando configurar o CashShopList da pasta do CashShop e da Data..
Porem ainda n consegui... :S
como funciona o sistema de venda no cash shop? como posso add mais items dentre todo os tipos...
Alguem sabe?
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Estou tentando configurar o CashShopList da pasta do CashShop e da Data..
Porem ainda n consegui... :S
como funciona o sistema de venda no cash shop? como posso add mais items dentre todo os tipos...
Alguem sabe?
depende do cash shop que vc está utilizando, coloque ai o que contem nos 2 arquivos, de config do cash shop.
MuServer/CashShopServer/CashShopList
Citação:
//================================================== ================================================== ==============
//Project: MMTeam - Season II English
//Version: GameServer 1.00.18 & 1.00.19
//Information: CashShopList Server Load Items from CashShopList (These Items appear Ingame)
//================================================== ================================================== ==============
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 80 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 45 0 1 2 1 1 1 "Seal of Sustenance" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
43200 1 1120 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 24 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 45 0 1 2 1 1 1 "Seal of Sustenance" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 12 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 20 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 45 0 1 2 1 1 1 "Seal of Sustenance" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 60 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 120 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
43200 1 1200 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
43200 1 1760 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 80 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 800 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 80 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 800 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 60 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 520 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
14 53 3 2 1 10 2 2 "Talisman of Luck" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 80 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
14 54 3 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 200 10
end
//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
8 29 2 1 2 1 1 1 "Dragon Knight Armor" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 2 10
end
MuServer/Data/CashShopList
Citação:
//================================================== ================================================== ==============
//Project: KinhoMace - Season II English
//Version: GameServer 1.00.19 & 1.00.19
//Information: CashShopList Item List Load
//================================================== ================================================== ==============
// Index ItemID Level Skill Luck Add Exc X Y Scale
1
13 43 0 0 0 0 0 0 0 50 // Seal of Ascension
13 44 0 0 0 0 0 0 0 50 // Seal of Wealth
13 45 0 0 0 0 0 0 0 50 // Seal of Sustenance
13 46 0 0 0 0 0 0 0 50 // Devil Square Ticket
13 47 0 0 0 0 0 0 0 50 // Blood Castle Ticket
13 48 0 0 0 0 0 0 0 50 // Kalima Ticket
14 53 0 0 0 0 0 0 0 50 // Talisman of Luck
14 54 0 0 0 0 0 0 0 50 // Chaos Card
8 29 0 0 0 0 0 0 0 50 // Chaos Card
end
ok, este é o cash shop da MMT, explicando por alto como se add, no MuServer/Data/CashShopList, vc poim as expecificações do item, como index, id, tamanhos x e y options etc, no MuServer/CashShopServer/CashShopList, vc segue de base o que já veio adicionado mudando a index, o id e o nome do item de acordo com o uServer/Data/CashShopList, editand a gosto claro o level e o preço, espero ter ajudado.
Mensagem de moderação: Tópico inativo, fechado para evitar flood.
Caso a dúvida do autor não tenha sido solucionada, entre em contato via MP para que o tópico seja re-aberto