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MOD .noblesse
MOD que permite se tornar nobles pagando um determinado valor em adena
caso edit pode-se mudar o item requerido e a quantidade como por exemplo uma moeda custom
Código:
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jarchid.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jarchid.gameserver.handler.IVoicedCommandHandler;
+import com.l2jarchid.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jarchid.gameserver.network.SystemMessageId;
+
+/**
+ * @author LeVotuss
+ */
+public class Nobles implements IVoicedCommandHandler
+{
+ private static final String[] VOICED_COMMANDS = {"noblesse"};
+
+ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+ {
+ if (command.equalsIgnoreCase("noblesse"))
+ {
+ if (activeChar.isNoble())
+ {
+ activeChar.sendMessage("You are allready Noblesse.");
+ return true;
+ }
+ else if (activeChar.getLevel() < 76)
+ {
+ activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
+ return true;
+ }
+ else if (activeChar.GetInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
+ {
+ activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
+ return true;
+ }
+ else if (activeChar.getSubClasses().isEmpty())
+ {
+ activeChar.sendMessage("Come back with SubClass.");
+ return true;
+ }
+ else if(activeChar.getInventory().getItemByItemId(57) != null && activeChar.getInventory().getItemByItemId(57).getCount() >= 500000000)
+ {
+ activeChar.getInventory().destroyItemByItemId("Noblesse", 57, 500000000, activeChar, activeChar.getTarget());
+ activeChar.setNoble(true);
+ activeChar.addItem(target, 7694, 1, activeChar, true);
+ activeChar.broadcastUserInfo();
+
+ }
+ else
+ {
+ activeChar.sendMessage("i need 500 milions to make you noblesse.");
+ return true;
+ }
+ }
+ return false;
+ }
+ public String[] getVoicedCommandList()
+ {
+ return VOICED_COMMANDS;
+ }
+}
Creditos: LevoTuss