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#include "StdAfx.h"
//============================= Fairy_Elf ============================================
*(unsigned char*) AttackDamageMin_Bow_StrDexDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMin_Bow_St rDexDiv",7,GTCH);
*(unsigned char*) AttackDamageMin_Bow_StrDexDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMin_Bow_St rDexDiv_2",7,GTCH);
*(unsigned char*) AttackDamageMax_Bow_StrDexDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMax_Bow_St rDexDiv",4,GTCH);
*(unsigned char*) AttackDamageMax_Bow_StrDexDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMax_Bow_St rDexDiv_2",4,GTCH);
//NOBOW
*(unsigned char*) AttackDamageMin_NoBow_DexDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMin_NoBow_ DexDiv",7,GTCH);
*(unsigned char*) AttackDamageMin_NoBow_DexDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMin_NoBow_ DexDiv_2",7,GTCH);
*(unsigned char*) AttackDamageMin_NoBow_StrDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMin_NoBow_ StrDiv",14,GTCH);
*(unsigned char*) AttackDamageMin_NoBow_StrDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMin_NoBow_ StrDiv_2",14,GTCH);
*(unsigned char*) AttackDamageMax_NoBow_DexDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMax_NoBow_ DexDiv",4,GTCH);
*(unsigned char*) AttackDamageMax_NoBow_DexDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMax_NoBow_ DexDiv_2",4,GTCH);
*(unsigned char*) AttackDamageMin_DexStrDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMin_DexStr Div",7,GTCH);
*(unsigned char*) AttackDamageMin_DexStrDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMin_DexStr Div_2",7,GTCH);
*(unsigned char*) AttackDamageMax_DexStrDiv_Elf1 = GetPrivateProfileInt("Fairy_Elf","DamageMax_DexStr Div",4,GTCH);
*(unsigned char*) AttackDamageMax_DexStrDiv_Elf2 = GetPrivateProfileInt("Fairy_Elf","DamageMax_DexStr Div_2",4,GTCH);
//============================= Dark_Knight ============================================
*(unsigned char*) AttackDamageMin_StrDiv_DK1 = GetPrivateProfileInt("Dark_Knight","DamageMin_StrD iv",6,GTCH);
*(unsigned char*) AttackDamageMin_StrDiv_DK2 = GetPrivateProfileInt("Dark_Knight","DamageMin_StrD iv_2",6,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DK1 = GetPrivateProfileInt("Dark_Knight","DamageMax_StrD iv",4,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DK2 = GetPrivateProfileInt("Dark_Knight","DamageMax_StrD iv_2",4,GTCH);
//============================= Magic_Gladiator ============================================
*(unsigned char*) AttackDamageMin_StrDiv_MG1 = GetPrivateProfileInt("Magic_Gladiator","DamageMin_ StrDiv",6,GTCH);
*(unsigned char*) AttackDamageMin_StrDiv_MG2 = GetPrivateProfileInt("Magic_Gladiator","DamageMin_ StrDiv_2",6,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_MG1 = GetPrivateProfileInt("Magic_Gladiator","DamageMax_ StrDiv",4,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_MG2 = GetPrivateProfileInt("Magic_Gladiator","DamageMax_ StrDiv_2",4,GTCH);
*(unsigned char*) AttackDamageMin_EneDiv_MG1 = GetPrivateProfileInt("Magic_Gladiator","DamageMin_ EneDiv",12,GTCH);
*(unsigned char*) AttackDamageMin_EneDiv_MG2 = GetPrivateProfileInt("Magic_Gladiator","DamageMin_ EneDiv_2",12,GTCH);
*(unsigned char*) AttackDamageMax_EneDiv_MG1 = GetPrivateProfileInt("Magic_Gladiator","DamageMax_ EneDiv",8,GTCH);
*(unsigned char*) AttackDamageMax_EneDiv_MG2 = GetPrivateProfileInt("Magic_Gladiator","DamageMax_ EneDiv_2",8,GTCH);
//============================= Dark_Lord ============================================
*(unsigned char*) AttackDamageMin_StrDiv_DL1 = GetPrivateProfileInt("Dark_Lord","DamageMin_StrDiv ",7,GTCH);
*(unsigned char*) AttackDamageMin_StrDiv_DL2 = GetPrivateProfileInt("Dark_Lord","DamageMin_StrDiv _2",7,GTCH);
*(unsigned char*) AttackDamageMin_EneDiv_DL1 = GetPrivateProfileInt("Dark_Lord","DamageMin_EneDiv ",14,GTCH);
*(unsigned char*) AttackDamageMin_EneDiv_DL2 = GetPrivateProfileInt("Dark_Lord","DamageMin_EneDiv _2",14,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DL1 = GetPrivateProfileInt("Dark_Lord","DamageMax_StrDiv ",5,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DL2 = GetPrivateProfileInt("Dark_Lord","DamageMax_StrDiv _2",5,GTCH);
*(unsigned char*) AttackDamageMax_EneDiv_DL1 = GetPrivateProfileInt("Dark_Lord","DamageMax_EneDiv ",10,GTCH);
*(unsigned char*) AttackDamageMax_EneDiv_DL2 = GetPrivateProfileInt("Dark_Lord","DamageMax_EneDiv _2",10,GTCH);
//============================= Summoner ============================================
*(unsigned char*) AttackDamageMin_StrDiv_SUM1 = GetPrivateProfileInt("Summoner","DamageMin_StrDiv" ,7,GTCH);
*(unsigned char*) AttackDamageMin_StrDiv_SUM2 = GetPrivateProfileInt("Summoner","DamageMin_StrDiv_ 2",7,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_SUM1 = GetPrivateProfileInt("Summoner","DamageMax_StrDiv" ,4,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_SUM2 = GetPrivateProfileInt("Summoner","DamageMax_StrDiv_ 2",4,GTCH);
//============================= Dark_Wizard ============================================
*(unsigned char*) AttackDamageMin_StrDiv_DW1 = GetPrivateProfileInt("Dark_Wizard","DamageMin_StrD iv",6,GTCH);
*(unsigned char*) AttackDamageMin_StrDiv_DW2 = GetPrivateProfileInt("Dark_Wizard","DamageMin_StrD iv_2",6,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DW1 = GetPrivateProfileInt("Dark_Wizard","DamageMax_StrD iv",4,GTCH);
*(unsigned char*) AttackDamageMax_StrDiv_DW2 = GetPrivateProfileInt("Dark_Wizard","DamageMax_StrD iv_2",4,GTCH);
//============================= AtackSpeed ============================================
*(unsigned char*) AttackSpeed_Elf1 = GetPrivateProfileInt("AttackSpeed","AttackSpeed__E lf",50,GTCH);
*(unsigned char*) AttackSpeed_DK_MG1 = GetPrivateProfileInt("AttackSpeed","AttackSpeed__D K_MG",15,GTCH);
*(unsigned char*) AttackSpeed_DL1 = GetPrivateProfileInt("AttackSpeed","AttackSpeed__D L",10,GTCH);
*(unsigned char*) AttackSpeed_Sum1 = GetPrivateProfileInt("AttackSpeed","AttackSpeed__S UM",20,GTCH);
*(unsigned char*) AttackSpeed_DW1 = GetPrivateProfileInt("AttackSpeed","AttackSpeed__D W",20,GTCH);
//============================= MagicSpeed ============================================
*(unsigned char*) AttackSpeed_Elf2 = GetPrivateProfileInt("MagicSpeed","MagicSpeed__Elf ",50,GTCH);
*(unsigned char*) AttackSpeed_DK_MG2 = GetPrivateProfileInt("MagicSpeed","MagicSpeed__DK_ MG",20,GTCH);
*(unsigned char*) AttackSpeed_DL2 = GetPrivateProfileInt("MagicSpeed","MagicSpeed__DL" ,10,GTCH);
*(unsigned char*) AttackSpeed_Sum2 = GetPrivateProfileInt("MagicSpeed","MagicSpeed__SUM ",20,GTCH);
*(unsigned char*) AttackSpeed_DW2 = GetPrivateProfileInt("MagicSpeed","MagicSpeed__DW" ,10,GTCH);
//============================= SuccessfulBlocking ============================================
*(unsigned char*) SuccessfulBlocking_Elf = GetPrivateProfileInt("SuccessfulBlocking","Success fulBlocking__Elf",4,GTCH);
*(unsigned char*) SuccessfulBlocking_DW_DK_MG = GetPrivateProfileInt("SuccessfulBlocking","Success fulBlocking__DW_DK_MG",7,GTCH);
*(unsigned char*) SuccessfulBlocking_DL = GetPrivateProfileInt("SuccessfulBlocking","Success fulBlocking__DL",4,GTCH);
*(unsigned char*) SuccessfulBlocking_Sum = GetPrivateProfileInt("SuccessfulBlocking","Success fulBlocking__SUM",3,GTCH);
//============================= Defense ============================================
*(unsigned char*) Defense_Elf = GetPrivateProfileInt("Defense","Defense__Elf",10,G TCH);
*(unsigned char*) Defense_DK = GetPrivateProfileInt("Defense","Defense__DK",3,GTC H);
*(unsigned char*) Defense_DL = GetPrivateProfileInt("Defense","Defense__DL",7,GTC H);
*(unsigned char*) Defense_Sum = GetPrivateProfileInt("Defense","Defense__SUM",3,GT CH);
*(unsigned char*) Defense_DW_MG = GetPrivateProfileInt("Defense","Defense__DW_MG",4, GTCH);
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