Código:
// Memory Address
#if (GS_CASTLE == 0)
// -- GS Customs Config
#define OS_CHECKSUMAPASS 0x4347C8
#define OS_LOGPAINT 0x543A5F+1
// -- Require ID System
#define OS_LEAVEWITHOUTID_P01 0x449ACD
#define OS_LEAVEWITHOUTID_P02 0x449ACD+3
#define OS_DELETEWITHOUTID_P01 0x4371B2
#define OS_DELETEWITHOUTID_P02 0x4371B2+1
#define OS_DELETEWITHOUTID_P03 0x4371B4
// -- Jewels Price Address
#define OS_BLESS_PRICE 0x523FE3+3
#define OS_SOUL_PRICE 0x524004+3
#define OS_CHAOS_PRICE 0x524026+3
#define OS_LIFE_PRICE 0x524048+3
#define OS_CREATION_PRICE 0x524069+3
#define OS_GUARDIAN_PRICE 0x524147+3
// -- Trainer NPC Mixes
#define OS_DARKSPIRIT_MIX_RATE 0x5B289D+6 // Default: 60%
#define OS_DARKHORSE_MIX_RATE 0x5B219C+6 // Default: 60%
// -- Chaos Manchine Mixes
#define OS_ITEM_PLUS10_MIX 0x5AFC98+6 // Default: 50%
#define OS_ITEM_PLUS11_MIX 0x5AFCC3+6 // Default: 45%
#define OS_ITEM_PLUS12_MIX 0x5AFCEE+6 // Default: 45%
#define OS_ITEM_PLUS13_MIX 0x5AFD19+6 // Default: 45%
#define OS_DINORANT_MIX_RATE 0x5B08F5+6 // Default: 70%
#define OS_WING2MIX_RATE_P01 0x5B16CA+6 // Default: 90%
#define OS_WING2MIX_RATE_P02 0x5B16D6+6 // Default: 90%
#define OS_WING3MIX1_RATE_P01 0x5B6AB0+6 // Default: 35% Condor
#define OS_WING3MIX1_RATE_P02 0x5B6ABC+6 // Default: 35% Condor
#define OS_WING3MIX2_RATE_P01 0x5B71B2+6 // Default: 40% Wings3 Final
#define OS_WING3MIX2_RATE_P02 0x5B71BE+6 // Default: 40% Wings3 Final
// -- Chaos Castle
#define OS_CC_STARTMINUSER 0x55C6E0+3 // Default: 2
// -- Illusion Temple
#define OS_IT_STARTMINUSER 0x5A3C16+6 // Default: 4
// -- Skill Level
#define OS_TWISTINGSLASH_USELV 0x48C7FB+7 // Default: 80
#define OS_RAGEFULBLOW_USELV 0x48C814+7 // Default: 170
#define OS_DEATHSTAB_USELV 0x48C82D+7 // Default: 160
#define OS_IMPALE_USELV 0x48C846+7 // Default: 28
#define OS_INNERSTRENGTH_USELV 0x48C85F+7 // Default: 120
#define OS_PENETRATION_USELV 0x48C878+7 // Default: 130
// -- Pot BYPASS
#define OS_POTLIMIT_P01 0x42B917
#define OS_POTLIMIT_P02 0x4DEFA6
#define OS_POTLIMIT_P03 0x4DF09C
#define OS_POTLIMIT_P04 0x4DF13E
#define OS_INNERSTRENGTH_TIME_DIV01 0x4BDA00+2 // Default: 60 [Time Divisor]
#define OS_INNERSTRENGTH_TIME_DIV02 0x4BD9F9+1 // Default: 10 [Time Divisor]
Rings of Transformation
#define GS_RING1 (0x004BE80F+3)
#define GS_RING2 (0x004BE818+3)
#define GS_RING3 (0x004BE821+3)
#define GS_RING4 (0x004BE82A+3)
#define GS_RING5 (0x004BE833+3)
#define GS_RING6 (0x004BE83C+3)
Orbs of Summon:
#define GS_ORB0 (0x004BCF7B+1)
#define GS_ORB1 (0x004BCFAC+1)
#define GS_ORB2 (0x004BCFDD+1)
#define GS_ORB3 (0x004BD00E+1)
#define GS_ORB4 (0x004BD03F+1)
#define GS_ORB5 (0x004BD070+1)
#define GS_ORB6 (0x004BD0A4+1)
jewel Prices:
#define GS_BLESS_PRICE (0x00523FE3+3)
#define GS_SOUL_PRICE (0x00524004+3)
#define GS_CHAOS_PRICE (0x00524026+3)
#define GS_LIFE_PRICE (0x00524048+3)
#define GS_CREATION_PRICE (0x00524069+3)
#define GS_GUARDIAN_PRICE (0x00524147+3)
Offsets of Manashield.
#define GS_MANA_SHIELD_1 (0x004BDC79+1) //Agility
#define GS_MANA_SHIELD_2 (0x004BDC99+1) //Energy
#define GS_MANA_SHIELD_3 (0x004BDCBE+1) //Divider
//GameServer UDP Port
#define GS_UDP_PORT (0x005356F8+1)
//Jewel Rates
#define GS_SOUL_RATE (0x0050FA38+3)
#define GS_SOUL_RATE_L (0x0050F959+3)
#define GS_LIFE_RATE (0x00510237+3)
//MaxLevel No Exp
#define GS_MAX_LVL_NOEXP (0x00535828+3)
//Level Up Points
#define GS_LVLUP_DL (0x004E95E1+2)
#define GS_LVLUP_MG (0x004E9609+2)
#define GS_LVLUP_NM (0x004E9620+2)
#else
// -- GS Customs Config
#define OS_CHECKSUMAPASS 0x4377C8
#define OS_LEAVEWITHOUTID_P01 0x44CAFA
#define OS_LEAVEWITHOUTID_P02 0x44CAFA+3
#define OS_LOGPAINT 0x56610F+1
// -- Jewels Price Address
#define OS_BLESS_PRICE 0x536643+3
#define OS_SOUL_PRICE 0x536664+3
#define OS_CHAOS_PRICE 0x536686+3
#define OS_LIFE_PRICE 0x5366A8+3
#define OS_CREATION_PRICE 0x5366C9+3
#define OS_GUARDIAN_PRICE 0x5367A7+3
// -- Trainer NPC Mixes
#define OS_DARKSPIRIT_MIX_RATE 0x5E579D+6 // Default: 60%
#define OS_DARKHORSE_MIX_RATE 0x5E509C+6 // Default: 60%
// -- Chaos Manchine Mixes
#define OS_ITEM_PLUS10_MIX 0x5E2B98+6 // Default: 50%
#define OS_ITEM_PLUS11_MIX 0x5E2BC3+6 // Default: 45%
#define OS_ITEM_PLUS12_MIX 0x5E2BEE+6 // Default: 45%
#define OS_ITEM_PLUS13_MIX 0x5E2C19+6 // Default: 45%
#define OS_DINORANT_MIX_RATE 0x5E37F5+6 // Default: 70%
#define OS_WING2MIX_RATE_P01 0x5E45CA+6 // Default: 90%
#define OS_WING2MIX_RATE_P02 0x5E45D6+6 // Default: 90%
#define OS_WING3MIX1_RATE_P01 0x5EA280+6 // Default: 35% Condor
#define OS_WING3MIX1_RATE_P02 0x5EA28C+6 // Default: 35% Condor
#define OS_WING3MIX2_RATE_P01 0x5EA982+6 // Default: 40% Wings3 Final
#define OS_WING3MIX2_RATE_P02 0x5EA98E+6 // Default: 40% Wings3 Final
// -- Chaos Castle
#define OS_CC_STARTMINUSER 0x56F010+3 // Default: 2
// -- Illusion Temple
#define OS_IT_STARTMINUSER 0x5D6B26+6 // Default: 4
// -- Skill Level
#define OS_TWISTINGSLASH_USELV 0x49D32B+7 // Default: 80
#define OS_RAGEFULBLOW_USELV 0x49D344+7 // Default: 170
#define OS_DEATHSTAB_USELV 0x49D35D+7 // Default: 160
#define OS_IMPALE_USELV 0x49D376+7 // Default: 28
#define OS_INNERSTRENGTH_USELV 0x49D38F+7 // Default: 120
#define OS_PENETRATION_USELV 0x49D3A8+7 // Default: 130
// -- Pot BYPASS
#define OS_POTLIMIT_P01 0x42D2C7
#define OS_POTLIMIT_P02 0x4EFED6
#define OS_POTLIMIT_P03 0x4EFFCC
#define OS_POTLIMIT_P04 0x4F006E
#define OS_INNERSTRENGTH_TIME_DIV01 0x4CE8A0+2 // Default: 60 [Time Divisor]
#define OS_INNERSTRENGTH_TIME_DIV02 0x4CE899+1 // Default: 10 [Time Divisor]
#endif
#if (GS_CASTLE == 0)
#define OBJECT_BASE 0x79E4EC8
#define OBJECT_SIZE 0x2048
#define OBJECT_MIN 8000
#define OBJECT_MAX 9000
#define OBJECT_MAXUSER 1000
#define gObjZen 0xD8
#define gObjLupp 0xA8
#define gObjStr 0xDC
#define gObjDex 0xDE
#define gObjVit 0xE0
#define gObjEne 0xE2
#define gObjLogin 0x6C
#define gObjLvl 0xA6
#define gObjNick 0x77
#define gObjClass 0xA0
#define gObjCtl 0x1EA
#else
#define OBJECT_BASE 0x3E014C8
#define OBJECT_SIZE 0x2058
#define OBJECT_MIN 2500
#define OBJECT_MAX 4000
#define OBJECT_MAXUSER 1000
#endif
CREDITOS:
MCTeam Software's