3D Camera cpp.
Código:
#include "Stdafx.h"
#include "3DCamera.h"
extern "C" _declspec(dllexport) void MU()
{
DWORD OldProtect;
if(VirtualProtect(LPVOID(0x401000),4310016,PAGE_EXECUTE_READWRITE,&OldProtect))
{
KeyboardSetHook(true);
MouseSetHook(true);
}
else {
MessageBoxA(NULL,"Your text here!","MuOnline Season 25 Ep.1",MB_OK);
}
}
int APIENTRY DllMain (HINSTANCE hInst, DWORD dwReason, LPVOID lpReserved){
switch(dwReason){
case DLL_PROCESS_DETACH:
KeyboardSetHook(false);
MouseSetHook(false);
break;
}
return true;
}
BOOL KeyboardSetHook(BOOL set_or_remove){
if(set_or_remove == TRUE){
if(KeyboardHook == NULL){
KeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC)KeyboardProc, hInstance, GetCurrentThreadId());
if(!KeyboardHook){ return FALSE; }
}
} else {
return UnhookWindowsHookEx(KeyboardHook);
KeyboardHook = NULL;
}
return TRUE;
}
BOOL MouseSetHook(BOOL set_or_remove){
if(set_or_remove == TRUE){
if(MouseHook == NULL){
MouseHook = SetWindowsHookEx(WH_MOUSE, MouseProc, hInstance, GetCurrentThreadId());
if(!MouseHook){ return FALSE; }
}
} else { return UnhookWindowsHookEx(MouseHook); }
return TRUE;
}
LRESULT CALLBACK KeyboardProc(int nCode, WPARAM wParam, LPARAM lParam){
if(((lParam>>31)&1) && (nCode == HC_ACTION)){
if(wParam == VK_F9){
*Camera_RotY = -48.5;
*Camera_RotZ = -45;
*Camera_PosZ = 150;
*Camera_ClipX = 1190;
*Camera_ClipY = 2400;
*Camera_GlClip = 3000;
*Camera_Zoom = 35;
}
if(wParam == VK_TAB){
if(!InitCamera)
{ InitCamera = true;
} else {
InitCamera = false;
}
}
}
return CallNextHookEx(KeyboardHook, nCode, wParam, lParam);
}
LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam){
MOUSEHOOKSTRUCTEX* mhs = (MOUSEHOOKSTRUCTEX*)lParam;
HWND MuWnd = FindWindow("MU", NULL);
if(GetForegroundWindow() == MuWnd){
if(InitCamera == true){
Camera.ClipX = *Camera_ClipX;
Camera.ClipY = *Camera_ClipY;
Camera.GlClip = *Camera_GlClip;
Camera.PosZ = *Camera_PosZ;
Camera.RotY = *Camera_RotY;
Camera.RotZ = *Camera_RotZ;
Camera.Zoom = *Camera_Zoom;
}
if(InitCamera == true) {
if(wParam == WM_MBUTTONDOWN){
MoveCamera = true;
}
if(wParam == WM_MBUTTONUP){
MoveCamera = false;
}
if(wParam == WM_MOUSEWHEEL){
int direction = mhs->mouseData;
if(direction > 0){
if(*Camera_Zoom < 60){ *Camera_Zoom += 2; }
}
else if(direction < 0){
if(*Camera_Zoom > 12){ *Camera_Zoom -= 2; }
}
*Camera_ClipX = 1190 + (abs(*Camera_PosZ - 150) * 3) + 3000;
*Camera_ClipY = 2400 + (abs(*Camera_PosZ - 150) * 3) + 3000;
*Camera_GlClip = 3000 + (abs(*Camera_PosZ - 150) * 3) + 1500;
}
else if(wParam == WM_MBUTTONDOWN){
MouseX = mhs->pt.x;
MouseY = mhs->pt.y;
}
else if(wParam == WM_MOUSEMOVE){
if(MoveCamera){
if(MouseX < mhs->pt.x){
*Camera_RotZ += 8;
if (*Camera_RotZ > 315) *Camera_RotZ = -45;
}
else if(MouseX > mhs->pt.x){
*Camera_RotZ -= 8;
if (*Camera_RotZ < -405) *Camera_RotZ = -45;
}
if(MouseY < mhs->pt.y){
if(*Camera_RotY < -45){
*Camera_PosZ -= 44;
*Camera_RotY += (float)2.42;
}
}
else if(MouseY > mhs->pt.y){
if(*Camera_RotY > -90){
*Camera_PosZ += 44;
*Camera_RotY -= (float)2.42;
}
}
MouseX = mhs->pt.x;
MouseY = mhs->pt.y;
*Camera_ClipX = 1190 + (abs(*Camera_PosZ - 150) * 3) + 1500;
*Camera_ClipY = 2400 + (abs(*Camera_PosZ - 150) * 3) + 1500;
*Camera_GlClip = 3000 + (abs(*Camera_PosZ - 150) * 3) + 1500;
}
}
}
}
return CallNextHookEx(MouseHook, code, wParam, lParam);
}
3D Camera h.
Código:
#pragma once
#include "Stdafx.h"
#pragma data_seg(".SHAREDDATA")
static HHOOK KeyboardHook = NULL;
static HHOOK MouseHook = NULL;
#pragma data_seg()
#pragma comment(linker, "/SECTION:.SHAREDDATA,RWS")
static HINSTANCE hInstance;
bool MoveCamera = false;
bool InitCamera = true;
int MouseX, MouseY;
float *Camera_Zoom = (float*) 0x00509DF8;
float *Camera_RotY = (float*) 0x008E2F80;
float *Camera_RotZ = (float*) 0x004A433A;
float *Camera_PosZ = (float*) 0x0046D01F;
float *Camera_ClipX = (float*) 0x008E2F90;
float *Camera_ClipY = (float*) 0x005C1883;
float *Camera_GlClip = (float*) 0x004B8A67;
struct CameraStruct {
float Zoom;
float RotY;
float RotZ;
float PosZ;
float ClipX;
float ClipY;
float GlClip;
} Camera;
LRESULT CALLBACK KeyboardProc(int, WPARAM, LPARAM);
LRESULT CALLBACK MouseProc(int, WPARAM, LPARAM);
BOOL MouseSetHook(BOOL);
BOOL KeyboardSetHook(BOOL);
Source: [Somente usuários registrados podem vem os links. ]
Creditos
DGE (Código fonte inicial)
ZergNM (Efeito zoom 3D usando mouse)
FeliX (Algumas atualizações no código)