Código PHP:
#define gObjMaxUsr 0x15DF
#define gObjPlayer 0x12C0
#define gObjOffset 0x4CEE778
#define gObjSize 0x0D0C
#define gObjmIndex 0x0
#define gObjConnected 0x4
#define gObjCloseType 0xA
#define gObjCloseCount 0xB
#define gObjIpAddr 0x14
#define gObjUserNumber 0x24
#define gObjDbNumber 0x28
#define gObjLive 0x5D
#define gObjType 0x5E
#define gObjAccountID 0x5F
#define gObjNick 0x6A
#define gObjJoominCheck 0x75
#define gObjClass 0x83
#define gObjDbClass 0x84
#define gObjSkin 0x85
#define gObjLevel 0x86
#define gObjLupp 0x88
#define gObjExp 0x8C
#define gObjExpM 0x90
#define gObjZen 0x94
#define gObjStr 0x98
#define gObjAgi 0x9A
#define gObjVit 0x9C
#define gObjEne 0x9E
#define gObjLife 0xA0
#define gObjLifeMax 0xA4
#define gObjMana 0xAF
#define gObjManaMax 0xB3
#define gObjPkCount 0xCC
#define gObjPkLevel 0xCD
#define gObjPkTime 0xCE
#define gObjPosX 0xD4
#define gObjPosY 0xD6
#define gObjDir 0xD8
#define gObjMapId 0xD9
#define gObjAddLife 0xDA
#define gObjAddMana 0xDC
#define gObjTX 0xEA
#define gObjTY 0xEC
#define gObjMTX 0xEE
#define gObjMTY 0xF0
#define gObjPathCount 0xF4
#define gObjPathCur 0xF8
#define gObjPathStartEnd 0xFC
#define gObjMoveGateUser 0x16C
#define gObjCtlCode 0x170
#define gObjmActionNumber 0x184
#define gObjmState 0x188
#define gObjmStateSub 0x18C
#define gObjViewState 0x18E
#define gObjmRest 0x18D
#define gObjmViewSkillState 0x18F
#define gObjmShopTime 0x1B4
#define gObjRegenTime 0x1CC
#define gObjRegenOk 0x1C7
#define gObjmPoisonBeattackCount 0x1E9
#define gObjmColdBeattackCount 0x1EA
#define gObjlpAttackObj 0x1EC
#define gObjPartyTargetUser 0x260
#define gObjGuildNumber 0x264
#define gObjGuild 0x268
#define gObjGuildName 0x26C
#define gObjmRecallMon 0x278
#define gObjmChange 0x27C
#define gObjTargetNumber 0x280
#define gObjMagic 0x2E4
#define gObjVPCount 0xA34
#define gObjVPCount2 0xA38
#define gObjsHDCount 0xC1C
#define gObjmIfState 0xC1E
#define gObjmInterfaceTime 0xC20
#define gObjInv 0xC24
#define gObjInventoryMap 0xC28
#define gObjpTransaction 0xC30
#define gObjInventory1 0xC34
#define gObjInventory2 0xC40
#define gObjTrade 0xC4C
#define gObjTradeMap 0xC50
#define gObjTradeMoney 0xC54
#define gObjTradeOk 0xC58
#define gObjpWarehouse 0xC5C
#define gObjWarehouseMap 0xC60
#define gObjWarehouseSave 0xC70
#define gObjpChaosBox 0xC74
#define gObjpChaosBoxMap 0xC78
#define gObjpChaosBoxMoney 0xC7C
#define gObjpChaosBoxSussesRate 0xC80
#define gObjmOption 0xC88
Tah ai, só testando elas pra sabe mas aqui funciona tudin
se usa HookNewOBJECTSTRUCT();
não tem como usa os define com o OBJECT_POINTER padrão