Bom, uso o GameServer do LT Server 97d Ultimate Free. (baixado aqui do fórum)
Como diz no titulo do topico, eu mudo a EXP no arquivo de configuração (commonserver) mas no jogo ela nao altera.

Até pensei que poderia ser mudado em algum .ini do Gameserver, dei uma olhada e nao encontrei nada.


Código:
[GameServerInfo]
;///////////////////////////////////////////////////////////////////////////////
; SYSTEM
;////////////////////////////////////////////////////////////////////////////////

Language = 3 ; 0:Korea, 1:English, 2:Japan, 3:China, 4:Taiwan
ItemSerialCheck = 1 ; Checks every item ( prevents item dupe )
SpeedHackPlayerBlock = 0 ; Stops using of speedhacks
AddExperience = 280 ; % of xp per mob
StalkProtocol = 0 ;
StalkProtocolId = gg ; 
CharacterDeleteMinLevel = 100 ; level 201 cant delete char
CreateCharacter = 1 ; Can create chars

;//////////////////////////////////////////////////////////////////////////////
;// GAME 
;//////////////////////////////////////////////////////////////////////////////

GuildCreateLevel = 100 ; Level to create guilds
GuildCreate = 1 ; Can Create Guilds
GuildDestroy = 1 ; Can delete guilds

Trade = 1 ; Trade Available

;Chaos Event
ChaosBox = 1 ; Chaos Machine Available
ChaosEvent = 0 ; Golden Budge Dragons
ChaosEventServer = 127.0.0.1


AttackEventRegenTime = 100 ; 100m for event regen 

PKTIME = 0 ; Amount of time for pk

PKItemDrop = 0 ; Pk drops item when dead

MonsterHp = 0 ; Hp of mosnter 0 = 100 , 80 = monster with less 80% of hp ( meaning 20% )

ItemDropPer = 70 ; % of Item drops

;Zen duration time ( secs )
ZenDurationTime = 50 




;NPC Talking
MerryXMasTalkNpc = 0 ; NPC Talking Chirstmas
HappyNewYearTalkNpc = 0 ; NPC Talking New Year
EnableEventNPCTalk = 0 ; NPC Talking


;Anti Hack Settings
AttackSpeedTimeLimit = 0
IsIgnorePacketHackDetect = 0
HackCheckCount = 0
MinimumAttackSpeedTime = 0
DecTimePerAttackSpeed = 0
; ?¥[
SpeedHackPenalty = 0 ; SPEED HACK? PANALTYÈ
DetectedHackKickCount = 0 ; HACK CHECK COUNT 
IsKickDetecHackCountLimit = 0 ; HACK CHECK COUNT 

;Red Dragon Event
EVENT1 = 0 ; Let it be 0 , or GS will take too much memory ( ReD dragons arent Available )
Event1ItemDropTodayMax = 1 ; 
Event1ItemDropTodayPercent = 1 ; 

;StarXmasEvent
XMasEvent = 0
XMasEvent_StarOfXMasDropRate = 1
XMasEvent_ItemDropRateForStarOfXMas =1

;FireCrackerEvent
FireCrackerEvent = 0 ; 
FireCrackerDropRate = 500 ; 4000/10000=40% FireCrackerDropRate/10000
ItemDropRateForFireCracker = 5 ; 9/10=90% ItemDropRateForFireCracker/10

;DevilSquare
DevilSquareEvent = 1 ;
DevilSquareEventServer = 127.0.0.1
DevilSquareEventConnect = 1 
EyesOfDevilSquareDropRate = 1 ; 3/10=30%
KeyOfDevilSquareDropRate = 1 ; 3/10=30%

;Medal Events
MedalEvent = 1 
GoldMedalDropRate = 700 
SilverMedalDropRate = 800 
ItemDropRateForGoldMedal = 20 
ItemDropRateForSilverMedal = 20 

;EventChip
EventChipServerConnect = 1 
EventChipServerIp = 127.0.0.1
EventChipEvent = 1
BoxOfGoldDropRate = 6 ; Taxa do Drop de Box of Heaven [ 20/100=20% ]
ItemDropRateForBoxOfGold = 80 ; Taxa do Drop de items da Box of Heaven [ 50/100=50% ]
ventChipDropRateForBoxOfGold = 10 ; Porcentagem de drop de Rena da "Box of Heaven" [ 90/100=90% ]

;HearofLove
HeartOfLoveEvent = 1  
HeartOfLoveDropRate = 500 ; ItemDropRateForFireCracker/10000
ItemDropRateForHeartOfLove = 30 ; ItemDropRateForFireCrack

;GoldenMob Attack

IsEledoradoEvent = 1 ; 

;Regen time for the Golden mobs event (minutes)
EledoradoGoldGoblenRegenTime = 30 
EledoradoTitanRegenTime = 30 
EledoradoGoldDerconRegenTime = 30 
EledoradoDevilLizardKingRegenTime = 30 
EledoradoDevilTantarosRegenTime = 30 

;Drop rare for Golden mobs
EledoradoGoldGoblenItemDropRate = 100 
EledoradoGoldGoblenExItemDropRate = 100 
EledoradoTitanItemDropRate = 100
EledoradoTitanExItemDropRate = 100
EledoradoGoldDerconItemDropRate = 100
EledoradoGoldDerconExItemDropRate = 100
EledoradoDevilLizardKingItemDropRate = 100
EledoradoDevilLizardKingExItemDropRate = 100
EledoradoDevilTantarosItemDropRate = 100
EledoradoDevilTantarosExItemDropRate = 100

;BloodCastle

BloodCastleEvent = 1 
BloodCastleStartHour = 1 ; ¨C1 / 2 ( 30m/1h/2h )
AngelKingsPaperDropRate = 100 ; (AngelKingsPaperDropRate / 10000) 
BloodBoneDropRate = 100 ; (BloodBoneDropRate / 10000)
StoneItemDrop = 1 ; event ( Bless Fragment ) ( not working
StoneDropRate = 1 ; (StoneDropRate/ 10000)
Como podem ver no arquivo está 280 de exp, mas no jogo fica com exp de mais ou menos 5.000, alguem poderia me ajudar ?