MOD que permite se tornar nobles pagando um determinado valor em adena

caso edit pode-se mudar o item requerido e a quantidade como por exemplo uma moeda custom

Código:
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jarchid.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jarchid.gameserver.handler.IVoicedCommandHandler;
+import com.l2jarchid.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jarchid.gameserver.network.SystemMessageId;
+
+/**
+ * @author LeVotuss
+ */
+public class Nobles implements IVoicedCommandHandler
+{
+    private static final String[] VOICED_COMMANDS = {"noblesse"};
+    
+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+    {
+        if (command.equalsIgnoreCase("noblesse"))
+        {
+           if (activeChar.isNoble())
+                    {
+                activeChar.sendMessage("You are allready Noblesse.");
+                return true;
+                    }
+            else if (activeChar.getLevel() < 76)
+                    {
+                activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
+                return true;
+                    }
+            else if (activeChar.GetInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
+            {
+                activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
+                return true;
+            }
+            else if (activeChar.getSubClasses().isEmpty())
+            {
+                activeChar.sendMessage("Come back with SubClass.");
+                return true;
+            }
+            else if(activeChar.getInventory().getItemByItemId(57) != null && activeChar.getInventory().getItemByItemId(57).getCount() >= 500000000)
+            {
+                activeChar.getInventory().destroyItemByItemId("Noblesse", 57, 500000000, activeChar, activeChar.getTarget());
+                activeChar.setNoble(true);
+                activeChar.addItem(target, 7694, 1, activeChar, true);
+                activeChar.broadcastUserInfo();
+ 
+            }
+            else
+            {
+                   activeChar.sendMessage("i need 500 milions to make you noblesse.");
+                return true;
+            }
+        }
+        return false;
+        }
+    public String[] getVoicedCommandList()
+    {
+        return VOICED_COMMANDS;
+    }
+}
Creditos: LevoTuss