<msg id="npc20-0001" cont="Warp Room Exit" />
<msg id="npc20-0002" cont="Shop" />
<msg id="npc20-0050" cont="" />
Agora vamos adicionar este extra_obj.dec
Code:
<extra_object world_id="30">
<extra_stuff ID="0" filename="\Character\warp-pf.ebm" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="13705,0,23205" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="0" name="extra_npc_001" npc_id="9" npc_tag="0" npc_type="6" />
</extra_stuff>
<extra_stuff ID="1" filename="\Character\warp-mf.ebm" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="14005,0,23205" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="1" name="extra_npc_002" npc_id="10" npc_tag="0" npc_type="6" />
</extra_stuff>
<extra_stuff ID="2" filename="\Character\warp-fr.ebm" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="14305,0,23205" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="2" name="extra_npc_003" npc_id="11" npc_tag="0" npc_type="6" />
</extra_stuff>
<extra_stuff ID="3" filename="\Character\warp-ug.ebm" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="14605,0,23205" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="3" name="extra_npc_004" npc_id="12" npc_tag="0" npc_type="6" />
</extra_stuff>
<extra_stuff ID="4" filename="object\snow\f_snow_guidace.ebm" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="14605,0,24805" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="4" name="extra_npc_005" npc_id="13" npc_tag="0" npc_type="6" />
</extra_stuff>
</extra_object>
<extra_object world_id="20">
<extra_stuff ID="0" filename="\Character\w29etc12.EBM" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="1705,0,17405" rotate="0,1,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="0" name="extra_npc_001" npc_id="1" npc_tag="0" npc_type="6" />
</extra_stuff>
<extra_stuff ID="1" filename="\Character\w29etc2.EBM" min="-170.873,-25.3112,-244.727" max="215.379,650,172.775" >
<extra_entity type="1" pos="3805,0,21105" rotate="0,0,0,0" scale="1,1,1" disable_cell_radius="1" stuff_id="1" name="extra_npc_002" npc_id="2" npc_tag="0" npc_type="1" />
</extra_stuff>
</extra_object>