Mu server da Dxteam, quanto ao arquivo: //--------------------------------------------------------------// // Season 4.5 - calcharacter.file // // MU Online dxteam - © KinhoMace // //--------------------------------------------------------------// //--------------------------------------------------// // dark wizard // //--------------------------------------------------// AtackEneSMMinDivisor = 3 ; AtackEneSMMaxDivisor = 7 ; AtackSTRSMMinDivisor = 7 ; AtackSTRSMMaxDivisor = 3 ; AtackSpeedSMDivisor = 14; DefenseBlockDWMG = 13 ; defesa do dark wizard e magic gladiador //--------------------------------------------------// // dark knight sem arma // //--------------------------------------------------// AtackSTRDKMinDivisor = 15 ; AtackSTRDKMaxDivisor = 20 ; AtackSpeedBKAndMGDivisor1 = 20; AtackSpeedBKAndMGDivisor2 = 21; SucessFullBlockDWDKMG = 10 ; sucesso block dark wizard, dark knight e magic gladiador DefenseBlockDK = 5 ; //--------------------------------------------------// // fairy elf // //--------------------------------------------------// AtackStrDivisorElfMin+Bow = 7 ; AtackStrDivisorElfMax+Bow = 3 ; AtackStrDivisorElfMinNoBow = 14; AtackStrDivisorElfMaxNoBow = 3 ; AtackDextElfMinDivisor = 7 ; AtackDextElfMaxDivisor = 3 ; AtackSpeedElfDivisor = 32; SucessFullBlockElf = 3 ; DefenseBlockElf = 10; //--------------------------------------------------// // magic gladiador // //--------------------------------------------------// AtackSTRMGMinDivisor = 6 ; AtackSTRMGMaxDivisor = 3 ; AtackEneMGMinDivisor = 12; //--------------------------------------------------// // dark lord // //--------------------------------------------------// AtackSTRDLMinDivisor = 7 ; AtackSTRDLMaxDivisor = 5 ; AtackEneDLMinDivisor = 14; AtackEneDLMaxDivisor = 10; AtackSpeedDLDivisor = 10; SucessFullBlockDL = 3 ; DefenseBlockDL = 7 ; //--------------------------------------------------// // summoner // //--------------------------------------------------// AtackEneSumMinDivisor = 7 ; AtackEneSumMaxDivisor = 3 ; AtackSpeedSumDivisor1 = 14; AtackSpeedSumDivisor2 = 10; SucessFullBlockSum = 5 ; DefenseBlockSum = 3 ; //--------------------------------------------------// // dark knight, magic gladiador, dark lord com arma // //--------------------------------------------------// AttackDamageMinWeaponRight1 = 45; AttackDamageMinWeaponRight2 = 90; AttackDamageMaxWeaponRight1 = 45; AttackDamageMaxWeaponRight2 = 90; AttackDamageMinWeaponLeft1 = 45; AttackDamageMinWeaponLeft2 = 90; AttackDamageMaxWeaponLeft1 = 45; AttackDamageMaxWeaponLeft2 = 90;
Há 1 usuários navegando neste tópico. (0 registrados e 1 visitantes)
Regras do Fórum